A wrapper implementation in .Net that allows the XNA Framework to easily use PC gamepads, via DirectInput. Without it XNA can only use Xbox 360 gamepads.
Categories
GamesLicense
BSD LicenseFollow PC Gamepad Support for XNA Framework
Other Useful Business Software
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User Reviews
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Pretty awesome, it actually corrects a flaw in XNA's design. DirectInput SHOULD be supported out of the box.